FLAPEGGIO is a Flappy Bird clone I created using Multimedia Fusion 2 as part of a project for college.
The latest version can be downloaded for free from here: https://violetraccoon.itch.io/flapeggio
The music used in this game is by Nagz ( https://soundcloud.com/nagz-chiptune ), used without permission and for absolutely no commercial purpose.
As part of the college module, I was also required to collect some user feedback to make improvements on the game. Here are some of the reviews
This is really cool! I loved the music and how the flap sounds fit with the music really well. the visuals are pretty great too. The game is polished and well done! Maybe if there was a touch of alteration in the gameplay it would be a little more unique.4/5
This looks, feels and sounds very nice! I played for about ten minutes and didn’t have any problems, though a couple of nit picks:- you can use space to flap, but you didn’t say so- a more prominent sound for when you fail would be nice since a couple times i didn’t realise i’d failed.apart from that it’s really good
Visually it’s very impressive, although the line that keeps going up the screen is distracting. Gameplay wise, controls are fine but it glitches often, and as for the music it’s fantastic, music fits the game and sound effects really well it’s seriously amazing. And well done for not stealing any sprites, having an animated background and music and sound effects that aren’t annoying.3/5.
Nice retro feel. good looking game with just the right level of difficulty, and the soundtrack adds a good sense of urgency. Potential for a lot more development4/5.
game itself is pretty god damn impressive, playing it through now. One thing i’d say, is some sort of sound effect or transition when the player dies
just noticed the effect when you overtake your high-score, and that’s a nice touch, same with the occasional low-opacity score going across the screen
Hmm, well it’s quite a low graphic game with technoey music, which is a pretty big genre, so could try looking at other similar games and their sound effects, and work from there. But yeah, I think some sort of “oh no, you failed” sound would work well.
The gold achievement is pretty low, also, a small bug, when you get to a high score of 1000 - don’t know the actual number the problem starts. the score and the words “high score” start to overlap quite badly