Midnight Rally

Gamedev Uni Work Unreal 4

During my first year at University, before switching to Computer Games Art I was taking a Computer Games Technology course. One of the modules on this course during the foundation year involved taking the 'Vehicle Game' example project from Unreal 4 and using it to build your own map. I decided to not only build a new map based on this project but also turn it into a night-time scene with a custom skybox and torches placed around the map to guide you around the track. Overall I found this project to be really fun and I'm pretty happy with how the final map turned out.