Star Arcade was my final major project for college. During my final year at college, I was fascinated by what was possible with the Unreal 4 Engine, so since I'd been learning how to model using Cinema 4D, I'd combine my knowledge with that application and see if I could bring that work into Unreal 4. Rather than building a regular arcade, I thought I'd go a step further and build a small arcade as if it were an amusement room in a space ship. Each of the arcade cabinets were constructed from scratch using original reference materials from the actual cabinets themselves, the floating game console holograms were also built using photographic references. Every model was built completely from scratch, with additional textures designed within photoshop.