Uni Work Final University Project For my final semester at university I was tasked to create something based on my strenghts throughout what I have learned with my time at university. I decided to stick to prop making,
Gamedev Unreal 4 Hackserpace During my second year of Computer Games Art at Anglia Ruskin University, I decided to take on interior environment work. This environment is inspired by my interest in the cyberpunk/technology aesthetics of
Uni Work Sly Cooper-Style Character Another sculpting assignment during my first year was to create a character based off another video game, so I jumped straight towards Sly Cooper which is my all-time favorite game series on the
Uni Work Zootopia Style-Hyena One of my assignments during the first year of Computer Games Art was to sculpt my own character based off a film I've watched. Since I love animal characters I decided to make
Gamedev Midnight Rally During my first year at University, before switching to Computer Games Art I was taking a Computer Games Technology course. One of the modules on this course during the foundation year involved taking